HTTP requests are useful to communicate with web servers and other non-Godot programs. Compared to Godot's other networking features (like :ref:`High-level multiplayer <doc_high_level_multiplayer>`), ...
static void _set_ip_port(struct sockaddr_storage *p_addr, IPAddress *r_ip, uint16_t *r_port); static size_t _set_addr_storage(struct sockaddr_storage *p_addr, const ...
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