Blender’s motion graphics and procedural animation tools are giving artists new ways to design visuals, from video game concept art to cinematic product films. With features like Geometry Nodes, ...
The Flow Studio update introduces automated rigging, video-driven animation, neural rendering enhancements, and export to Maya, Blender, and Unreal.
It leverages Isaac Sim’s rendering capabilities, physics engine, and low-level APIs to support synthetic data generation, active SLAM evaluation, and multi-robot scenarios, while introducing a novel ...